Exception handling in C#

Exception handling in C# is a mechanism for dealing with errors and other exceptional events that occur during the execution of a program. An exception is an object that represents an error or an abnormal condition that occurs during the execution of a program. In C#, exceptions are handled using the `try-catch-finally` block. The `try` … Read more

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LINQ (Language-Integrated Query) in C#

LINQ, or Language-Integrated Query, is a powerful feature in C# that allows you to query data from different data sources, such as in-memory collections, databases, and XML documents. LINQ provides a unified syntax for querying data, which makes it easier to write and maintain code that retrieves data from various sources. LINQ queries are expressed … Read more

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Lambda expressions in C#

Lambda expressions in C# are a concise and powerful way to write inline functions that can be used as delegates or functional interfaces. Lambda expressions allow you to write code that is more readable and maintainable by reducing the amount of boilerplate code required for creating delegates or functional interfaces. A lambda expression is an … Read more

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Generics in C#

Generics in C# are a powerful feature that allow you to write code that can be used with any data type. Generics make it possible to write reusable code that can work with different types of data without having to write separate code for each type. In C#, generics are implemented using type parameters. Type … Read more

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Delegates and events in C#

In C#, delegates and events are two powerful features that allow you to implement the observer pattern, which allows an object to notify other objects when something interesting happens. Here are some of the key concepts related to delegates and events in C#: 1. Delegates: A delegate is a type that represents a reference to … Read more

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Interfaces and abstract classes in C#

In C#, interfaces and abstract classes are two ways to define contracts or blueprints for classes. They help to define a set of rules or guidelines that a class must follow, which makes it easier to write code that is flexible and maintainable. Here are some of the key concepts related to interfaces and abstract … Read more

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Inheritance and polymorphism in C#

In C#, inheritance and polymorphism are two fundamental concepts of object-oriented programming. Inheritance allows you to create a new class that is a modified version of an existing class, while polymorphism allows you to use objects of different classes in a unified way. Here are some of the key concepts related to inheritance and polymorphism … Read more

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Strings in C#

In C#, strings are used to represent text data. Strings are immutable, which means that once a string is created, it cannot be modified. Instead, any string operation that appears to modify the string actually creates a new string. Here are some of the key concepts related to strings in C#: 1. String declaration: To … Read more

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Arrays and collections in C#

In C#, arrays and collections are used to store and manipulate collections of values. Here are some of the key concepts related to arrays and collections in C#: 1. Arrays: An array is a fixed-size collection of elements of the same type. Arrays are declared using square brackets and can be initialized with a list … Read more

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Enumerations in C#

In C#, an enumeration is a special type that defines a set of named constants. Enumerations provide an easy way to define a group of related constants and use them in your code without having to remember their values. Here are some of the key concepts related to enumerations in C#: 1. Enumeration declaration: To … Read more

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